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Posts Tagged ‘ etw ’

Aug 19
Wednesday

Empire Total War 1.4 info

Filed under PC

Here’s some info just released about upcoming 1.4 patch for ETW, also know as “The patch that will either make ETW enjoyable, or ensure ETW gets uninstalled for good”. Still no mention of co-op multiplayer which was promised pre-release and what made me decide to actually buy the game. This comes on the heels of the announcement of Napoleon Total War, which as it turns out is a stand alone thing separate from ETW. If Creative Assembly expects me to go buy this new standalone title to get any sort of co-op, they’re going to be disappointed. In that case ETW will be the last Total War game I ever purchase.

18th August: Hello everyone, today’s update is about the upcoming 1.4 update.

The focus for the update has been AI, both campaign and battle along with improvements to sieges and the naval rebalancing. A lot of work has been put into the campaign and diplomacy AI, focusing on how it wages war, makes alliances and peace as well as use of naval invasions. Battle side improvements have been made to most areas of the AI with the focus on the siege AI which has had major changes made to it. Sieges have also had a lot of work done on them with a lot of bugs fixed, improvements made to pathfinding and how guns and troops on walls work.

Below is a list of some of the fixes that will be in 1.4:

- Fix for auto unlimbering causing the attack order to terminate prematurely resulting in an inability to stop the unit from firing.
- Fix for troops on fort walls not using fort gun range when judging when to fire on enemy troops.
- Fix for fort guns using wrong targeting formula.
- Fixes to fort pathfinding and use of ropes.
- Multiplayer soft lock fixes.
- Fix crash in quotes table.
- Cumulative updates to improve AI invasion behaviour.
- Bug fixes and improvements to AI counter offers.
- Improvements to AI diplomatic valuation of military access and alliances.
- Fix for wind sounds not working in naval battles
- Fixed ship wakes not always working.
- Fixed potential crash disembarking agents from navies. Continue…

All entries filed under this archive


Napoleon : Total War images
no responses - Posted 08.17.09
It's only fitting that the first images of the Napoleonic era addon for the oft griped about strategy title Empire Total War are now available in a french magazine. As I don't read/speak/get french as much as I probably could if I cared, I can't speak to any of the ...continue
Steam : Redemption
no responses - Posted 08.14.09
ok, so I've been fairly harsh with Steam recently but for good reason. The fact that it was an instrumental cause (read that - the cause) for me having to reinstall Empire Total War six times to get a working game would be enough to make anyone declare it worthless. ...continue
Steam : Total War
no responses - Posted 08.13.09
Ever wonder why they called it "Steam"? I maintain it's short for steaming, as in steaming pile of poo. Here's my install process from my first Empire Total War go 'round just after released. Install from purchased discs, restart steam for update... game no longer in games list despite files ...continue
Empire Total War and The Seinfeld Effect
2 responses - Posted 07.07.09
I picked up Empire Total War on Steam (ugh) awhile back and played the hell out of it for about two weeks. It's challenging for a strategy lamer like myself, gorgeous with the graphics cranked up to ultra and I enjoy it a lot when I play. The problem is ...continue


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